9/30/2011

Electrician's Troubleshooting and Testing Pocket Guide Review

Electrician's Troubleshooting and Testing Pocket Guide
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I found the book usefull and full of good infromation. But... the book is not consistant in adressing the skill level of the reader. One moment it goes into great detail for the layman's comprehension. The next moment the book may give short diagnostic instructions, that only someone with a greater knowledge & skill level would undersand. Since the book is the size of a typical paperback, less than an inch thick, space limits it's content. The book would be better if it was more consistant with it's depth of explinations. And/or a terminology and skill glossary

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Electrical measuring and testing procedures are crucial in the installation and maintenance of electrical systems of all types in commercial and facilities. This new, completely updated edition of The Electrician's Troubleshooting Pocket Guide is an invaluable resource for electricians using portable meteres to test, maintain, and troubleshoot all types of electrical equipment and systems.

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Software Exorcism: A Handbook for Debugging and Optimizing Legacy Code (Expert's Voice) Review

Software Exorcism: A Handbook for Debugging and Optimizing Legacy Code (Expert's Voice)
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Software Exorcism is a mind-dump by an experienced maintenance programmer. Bill Blunden lists all the horrendous coding techniques he's come across in commercial software, while offering detailed tips on debugging and optimizing code. The very useful code examples are written in C++, C or assembly language, mostly on an Intel platform.
The aim of the book is to help computer science and engineering students jump the chasm to corporate life by giving them the real-life vocabulary and practices that they can expect to meet over the first few years of their professional life. Much of what they will learn is to forget most of what they've been taught in college -- from terse variable names to an infatuation with recursive routines.
Amongst the challenges that Blunden expands upon are the realities of corporate and office politics. Here are all the gory details of the name-and-blame game, information hiding and "Sysyphean" tasks aimed at pressuring people to quit.
Ultimately, Blunden concludes, software engineering, as a career path, has become a "quaint anachronism" and programming is "strictly a short-term occupation". If he's right, then it's a pity that this book probably won't be seen by most CS students until they're ready to graduate after paying all that tuition.
Also recommended: Facts and Fallacies of Software Engineering by Robert L. Glass

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YOU HAVE TO OWN THIS BOOK!

Software Exorcism: A Handbook for Debugging and Optimizing Legacy Code takes an unflinching, no bulls[标签:Description]# look at behavioral problems in the software engineering industry, shedding much-needed light on the social forces that make it difficult for programmers to do their job. Do you have a co-worker who perpetually writes bad code that you are forced to clean up? This is your book. While there are plenty of books on the market that cover debugging and short-term workarounds for bad code, Reverend Bill Blunden takes a revolutionary step beyond them by bringing our attention to the underlying illnesses that plague the software industry as a whole.
Further, Software Exorcism discusses tools and techniques for effective and aggressive debugging, gives optimization strategies that appeal to all levels of programmers, and presents in-depth treatments of technical issues with honest assessments that are not biased toward proprietary solutions.
Slashdot says . . .
"Leave it to a SubGenius preacher to take normally mundane subjects, like software maintenance, and expose the unholy conspiracy behind them. I think the following quote from the introduction sums up the tone of the book nicely: 'Rather than shield your eyes from the sordid realities of the software industry, I am going to dust off my old 8mm films and let you take a good look at the uncensored truth for yourself. You may want to keep a paper bag handy in case you get sick.
Readers are saying . . .
"Okay, I've worked with every moron in the book . . . was this [book] written about the guy who sits in the cube next to me?"&emdash;Dan, VSLive 2003 Orlando attendee
"And I thought that I was the only person to ever actually throw my laptop across the room at a fellow coder."&emdash;Anonymous, Microsoft PDC, Los Angeles


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9/29/2011

Intelligence of Dogs Review

Intelligence of Dogs
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El autor nos enseña a entender a los perros y nos muestra lo inteligentes que son y pueden llegar a ser . Es un libro que ayuda tanto a adiestradores como a los dueños a conocer a nuestros amigos y hacer que nuestra relacion sea aun mejor.

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9/28/2011

Game Plan: The Insider's Guide to Breaking In and Succeeding in the Computer and Video Game Business Review

Game Plan: The Insider's Guide to Breaking In and Succeeding in the Computer and Video Game Business
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The best part of this book is a chapter that explains how a game goes from an idea to a finished product and even explains how games are marketed as well as recounting how much difficulty game programmers and artists have trying to meet milestones.
While I enjoyed the book I think it is more suited to people wanting to know how the game industry works and what the key players are instead of how to actually BREAK into the game industry.
It has some suggestions on how to make it big in the computer video game world but these are more common sense then anything, for example it suggests finding people that are in the business and becoming friends with them.
One thing that keeps this book above average is the countless tips from actual experts from big publishers and developers.
One thing this book will not tell you is what you should learn and what technologies are specifically involved in creating games. This is my one big gripe with the book. However other then that, I give this book 4 stars...

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The video game industry is hot and becoming more and more popular every year. -One of the fastest growing entertainment industries (even larger than film!) -Over 50,000 people in the U.S. alone are employed by interactive gaming companies -Video gaming makes more than six billion dollars in annual revenue. Game Plan-the only insiders guide to the video game bus-iness-reveals how to break in, survive, and produce video games for successful game companies. Industry insiders Gershenfeld, Loparco, and Barajas take readers on a journey from game conception to pre-production to launch and behind the scenes to detail everything from job types to assessing skills to getting a foot in the door. With Game Plan, getting a job in the gaming industry has never been simpler!

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The Complete Idiot's Guide to Simple Home Improvements, Illustrated Review

The Complete Idiot's Guide to Simple Home Improvements, Illustrated
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I don't know, the projects in this book just feel lacking. Not enough detail. Pictures are black and white and dull all over. I didn't end up using this book as a reference for anything (including crown molding, which was what I specifically had in mind). I used the internet instead.

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Home sweet home improvements—with more than 300 photos and illustrations. This definitive guide takes readers step-by-step through the most popular improvements around the house—from installing wood, laminate, and ceramic tile flooring to resurfacing countertops and framing a new interior wall. With photos and illustrations and easy-to-understand how-to instructions, readers will be able to make repairs and improvements themselves without having to call expensive contractors.• Provides instructions for the most common projects such as installing drywall, upgrading windows and doors, installing flooring, and more• Includes a visual glossary with 300-400 how-to photos and illustrations• For the true beginner—instruction is presented in a non-intimidating, visually accessible format

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9/27/2011

Maximizing ROI on Software Development Review

Maximizing ROI on Software Development
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A review from my blog:
In Maximizing ROI on Software Development, Vijay Sikka provides for those who lack it, a business perspective on software development.
Chapter 1 - A Brief Review of Software Development History
The first chapter is essentially a survey course in the ghosts of software methodologies past and present - from a light coverage of classic software development methodologies (such as waterfall and spiral) to a deeper coverage of evolving software methodologies (such as agile methodologies and model-driven architecture). Including a discussion of Web services development seemed a bit odd in the context of cataloging software methodologies, but the discussion is limited. Readers who are familiar with the popular assortment of software methodologies may find this chapter tedious. In my opinion, this chapter could've been an appendix.
Chapter 2 - Software Complexity Crisis
In this chapter (which I think would've made a better Chapter 1), Sikka paints the landscape of software development today with a focus on its growing complexity and challenges. He then considers the changing development landscape and how it necessitates a diversity in methodologies, technologies, and tools. He also acknowledges the growing dominance of .NET and J2EE for enterprise software development. Following a discussion of software maturity models, he then addresses the standard objections (excuses) people offer when the subject of software ROI is raised, and then discusses the benefits of software ROI analysis. The chapter ends with steps to prepare for an ROI analysis and a cautionary list of common mistakes. The last third of this chapter (section 2.4) is loaded with useful info and worthy of a second read.
Chapter 3 - Software Development ROI
While Chapter 2 ended with a brief intro to software ROI, Chapter 3 is where Sikka provides the details in what is a core chapter of this book. He devotes a hefty section each to baseline ROI and applied ROI. The section on applied ROI includes a discussion of TCO and how it factors into the puzzle. Towards the end of this section, the subject of software methodologies is woven back into the story and their value to ROI. The chapter ends with a discussion of those things that make ROI difficult to quantify. All in all, this chapter most closely met my expectations for this book. If you found yourself speeding through the first two chapters, you'll probably want to slow down when you reach this one to fully absorb it.
Chapter 4 - The Case for Global Software Development and Testing
This chapter pushes the reality that is global software development. After reading the last two chapters, it becomes more painfully obvious why companies are pursuing global solutions to the expense of software development. The author does not attempt to disguise his enthusiasm for offshore software development and testing. To those who have experienced the shifting of work offshore, this chapter will be a difficult one to embrace. My disappointment in this chapter is that the author focuses on the benefits and only addresses the cons by providing advice on how to succeed with offshoring.
Chapter 5 - Software Quality and Test ROI
Whereas Chapter 3 provides a solid understanding of software ROI, this chapter brings ROI to the software development team by addressing how members of that team can contribute to software ROI. If you ever needed help selling your organization on the value of software testing and the need for software testers, this chapter is your friend. It helps articulate the value of software testing in terms familiar to the "suits". There's even a thorough section on software training ROI, which will come in handy the next time you want to attend TechEd or PDC (shameless plug).
Chapter 6 - How Do You Implement Global Software Development and Testing
As with Chapter 4, this chapter focuses on global software development. Essentially, Chapter 6 is to Chapter 4 what Chapter 5 is to Chapter 3 - it is the practical application of the ideas presented in Chapter 4. If Chapter 4 was valuable to you, you owe it to yourself to read this chapter as well.
Chapter 7 - Case Studies
The case studies chapter contains a pair of case studies that examine two situations where cosourcing in one case, and offshoring in another, were used to realize significant ROI savings. Of course, as with any case study, your mileage may vary. Tucked in the back of this chapter is a full summary of the book, which would've made a great concluding chapter of its own. I think I would've relegated the case studies to appendices, but that's just my opinion.
Appendix A - The Quality Assurance and Testing Process
The only appendix in the book, Appendix A is a collection of diagrams that drill into the Plan-Inspect-Test-Certify testing process.
Summary
Overall, sections of this book are likely to be read multiple times since they will stand the tests of time and shifting technologies. I received my copy early this year and I have revisited Chapters 2, 3 and 5 on several occasions. Considering the potential ROI of a software book with a long shelf life, it is well worth the relatively more expensive list price when compared with the cost of most books that software developers purchase in the US$30 - US$50 range.

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Maximizing ROI on Software Development explains how to execute best quality software development and testing while maximizing business value. It discusses Applied ROI in the context of methodologies such as Agile and Extreme Programming, and traditional methodologies including Six Sigma, the Capability Maturity Model® (CMM®), Total Cost of Ownership (TCO), and Product Line Models (PLM). The text discusses what is important in global terms and details how best to choose teams and partners, including outsourcers, and how to employ the latest tools and technologies. It provides models, metrics, and detailed case studies to improve current and future development projects, whether in house or outsourced, near shore or off-shore. The book offers perspectives on how quality improvement through software quality assurance (SQA) testing, planning, and execution is a powerful and effective route toward maximizing return on investment.Divided into seven chapters, this friendly and informative guide can be read quickly, then used as a reliable reference by team leaders and members. It begins by reviewing software development, tools, and methodologies, followed by an examination of how development, maintenance, and integration have become more complex and will continue to do so. The book discusses best practices for managing this complexity and explores the business case for maximizing ROI. The text then provides a comprehensive analysis of ROI from several perspectives, covering nomenclature, project success and failure, mathematics, processes, work products, and techniques. It details how to make global teams successful and how to evaluate Applied ROI implementation, and it includes case studies for wireless, enterprise, and CRM systems.

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9/26/2011

Testing Object-Oriented Software: Life-Cycle Solutions Review

Testing Object-Oriented Software: Life-Cycle Solutions
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This book's author scrutinized the software testing in a totally different way from most software testing books. The author focused on modern OO software testing, mainly glass box testing. It is very helpful, because it covers some important changes for OO system testing, which are not included in most software testing books.
Here are some points that impressed me most:
1) Information Hiding and Abstraction: Although information hiding brings many benefits to programmers, it may be a strain on the life of a software tester. To test a method, if a tester wants to check the state of an object before and after the invocation of the method, he needs to access the internal state or data of that object. However, it is hidden to testers. Abstraction separates the essential behavior of an object form its implementation. An object can be tested as a black box using the abstraction of the object.
2) Testability of Object-Oriented Systems: The author's definition of testability is a prediction of the probability of software failure occurring due to the existence of a fault. The definition implies the software testability is related to the ability of software to hide faults for a selected input distribution. Obviously, OO system's testability is lower than procedural counterpart.
3) More opportunities for testers: Object orientation is employed to improve productivity and efficiency. Higher-complexity software is being produced in less time. This increased complexity is conducive to more error opportunities in novel ways. - Hai Huang

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This book is about testing object-oriented software. It addresses various aspects of object-oriented software techniques with respect to their impact on testing. It argues that the testing of object-oriented software is not restricted to a single phase of software development. Instead, it runs concurrently with other development activities. This book concentrates heavily on the testing of classes and of components or sub-systems. A major part of the book is devoted towards testing of classes, the basic unit of compositoion for object-oriented software programs. C++ is the language used in this book. The book is intended for software practitioners, managers, researchers, students, or anyone interested in object-oriented technology and its impacts throughout the software engineering life-cycle.

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Old Butler (TN) (Images of America) Review

Old  Butler   (TN)   (Images of America)
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...but not much better. This was like viewing a family photo album, not very informative.

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In 1820, Ezekial "Zeke" Smith built a gristmill on the bank of Roan Creek, forming the community known as Smith Hill. Following the Civil War, it was renamed Butler in honor of Col. Roderick Random Butler. Much of the city's early development can be attributed to the establishment of the Aenon Seminary in 1871 and the advent of the Virginia and South Western Railroad, which provided transportation for residents and the developing logging industry. In 1933, the scenic landscape of the Watauga Valley was altered forever when the Tennessee Valley Authority was created by Franklin D. Roosevelt's New Deal legislation. TVA provided electric power for the state and controlled the flooding of the rivers in the region. In December 1948, the gates of the Watauga Dam were closed and water began to fill the Watauga Reservoir until Butler, Tennessee, was laid to rest at the bottom of Watauga Lake. The residents of Butler and the surrounding communities were forced to relinquish, demolish, or relocate more than 125 homes and 50 businesses.

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9/25/2011

Power Tips for Networking Review

Power Tips for Networking
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This book was written by one the most "in demand" industry professionals. It is filled with great tips that really work. Mel Beckman also keeps the book light. This is not a heavy handed read. Many technical books are too dry and difficult to wade through. This book has "tried and true" methods for improving your network performance that will not waste your time.

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Power Tips for Networking -- a collection of essential tips for working with computer networks. To accumulate the tips contained in this book on your own, you could spend the next several years in the trenches managing two ISPs, installing T1s, ISDN, and frame-relay connections at hundreds of sites, writing dozens of in-depth networking articles and newsletter issues, producing a networking book, and fielding countless technical questions by customers and readers. But wait! Stop! There's no need to do that because Mel Beckman has already done it for you! Mel has compressed his extensive networking knowledge and hands-on experience into this collection of useful, short, practical, easily digestible tips. Learn the ins and outs of Ping, the awful truth about Ethernet cabling, the cause of Web slowdowns, wireless security, and much more.If you've read any of Mels's articles in e-Pro Magazine, InfoWorld, iSeries NEWS, MacWorld, or Windows NT Magazine, you know that he has a knack for blending clear, intelligent writing with humor, practical advice, and technical savvy. So take a look inside this book -- start anywhere, and learn from a networking master.

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9/24/2011

Software Testing and Continuous Quality Improvement, Second Edition Review

Software Testing and Continuous Quality Improvement, Second Edition
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After reading Software Test and Continual Process Improvement, I am impressed by the breadth and depth of William Lewis' test and quality process coverage. I recommend his book to anyone who is involved in the software development life cycle, including Project Managers, System Analysts, and IT Directors.
Mr. Lewis' book is particularly relevant those of us who must reduce development costs while meeting our customers' maturing expectations. Times have changed; financial restrictions prevent using development resources to correct software defects. Initiating the prevention processes outlined in Software Test and Continual Process Improvement will boost project efficiency and product value.
My suggestions for improvement: If Mr. Lewis left out the vendor references (in Sections IV and VI), then his book would be less vulnerable to obsolescence. More emphasis on how requirement and test management tools map to each other would strengthen the same sections.
It's naive to assume that a book on software test and quality can describe all the components and nuances of thorough testing. Software Test and Continual Process Improvement comes closer than any other book I've read to describing effective end-to-end software quality interventions. It's the software test compendium to hold on to.

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The Second Edition of this volume provides a detailed, step-by-step plan for implementing quality assurance programs that emphasize software testing. This focus on software QA techniques enables organizations to minimize the high cost of IT maintenance. The summary of software testing and maintenance tools has been completely updated. New chapters include discussions of the on-shore/off-shore testing model, continuous quality improvement techniques that are exclusively for software testers, a review of the testing life cycle, and a detailed discussion of methodology used for the evaluation of maintenance tools. The appendices contain new testing checklists and templates, which are invaluable tools for improving quality and performance.

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Tender Nightmare Review

Tender Nightmare
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Thought provoking, excellent content with compelling characters. Book holds your interest throughout. While this is fiction, it is evident the author based much of the writing on factual events involving detailed and extensive research. Very well written and very enlightening. A good read for all ages.

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The Tender and Playlen families were just two of many trying to carve out calm and fruitful existences in a nice place...but death, evil death, came as powerful opponent. The horror and mystery begin when some of the local residents start to turn up dead. The suspects are varied: the suspicious are all present or past employees of Lakeside Elementary School in Saint Petersburg, a small resort town in west central Florida.
The story takes place nine years after the end of one of the deadliest wars in history: World War II. The personal problem for Tim and Todd Tender—fraternal twins—develops when their two best friends, Dink and Link Playlen—identical twins—are kidnapped. Both sets of brothers, precocious to say the least, had recently started their sixth-grade, big-shot year at Lakeside.
Because of an extremely incompetent sheriff and his under-sheriff (the only law in the tiny town), the Tenders, with the aid of an Annie Oakley-wannabe teacher, are left to rescue their buddies before they become additional deadly scenes in the community's nightmare...

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9/23/2011

Corrective Action for the Software Industry Review

Corrective Action for the Software Industry
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Corrective Action for the Software Industry is the latest in Denise Robitaille's series of short, simple, and straightforward how-to-manage-quality books. This is the first of the books that focuses on applying quality practices to a specific industry; and accordingly Denise is joined by her first co-author, Johanna Rothman, who is prominent in the software industry.
About two-thirds of software effort is spent on maintenance, mainly correcting products after they've been implemented. Ironically, although the software industry frequently indulges in [equally frequently disappointing] costly new large-scale initiatives and tools aimed at home-run performance improvements, the industry seldom devotes much effort to correcting the actual causes of the specific product problem symptoms it keeps fixing.
The great strength of this book is that it alerts software folks to the need to go beyond mere remediation fixes of the immediate problem and also take corrective actions to prevent the same type of problem from occurring again. Both the product itself and the processes producing it are candidates for corrective action.
The book describes seven corrective action steps, including not only verifying the implementation but also verifying the action's effectiveness (which too often is neglected). I fear many in software may resist the book's emphasis on formal procedures and documentation, although the approach is proven and widely accepted in other industries.

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Many people are confused about corrective action. They know it's a requirement for compliance to standards such as ISO 9001. In some cases, the mandate is imposed by customers or regulatory agencies. Compounding this misunderstanding is that much of what has been written about the corrective action process is targeted toward manufacturing organizations, with the predictable references to tooling, production equipment, inspection of materials, storage issues, component design and the like. For software organizations, the product is intangible, and the processes may be electronically defined, derived, and controlled. Corrective action and the manner in which it is implemented needs to be explained specifically for software, both in language and supporting documentation. This practical handbook discusses the hows and whys of corrective action, with a particular focus on its application in software environments. It also illustrates how the process is integrated into the various other functions of the organization. Plus, Corrective Action for the Software Industry includes a CD-ROM with PDF forms you can use in your corrective action process.

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9/22/2011

Coder to Developer: Tools and Strategies for Delivering Your Software Review

Coder to Developer: Tools and Strategies for Delivering Your Software
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When I picked up this book, I was expecting something along the lines of _The Pragmatic Programmer_ -- basic, broadly-applicable advice on designing and building better software. This book does have some of that. The advice is sound, and I picked up a couple of tips as I read. But I didn't realize that this is really a Windows .NET book, not a general software development book. The title didn't tip me off, and neither did the description on the back cover.
As someone who doesn't develop .NET software (nor even Windows software at the moment), I found myself skimming or completely skipping large portions of the book that described .NET- and Windows-specific tools. The further I got along in the book, the more I found myself reading only the general overview sections to get an idea of what Mr. Gunderloy was trying to say, and then skipping the specifics. A lot of the ideas and advice in this book are basic, so they may appeal more to beginning programmers than to experienced developers. However, the information is good, and it provides a helpful foundation for good development habits.
If you're a beginning .NET programmer, I think this would be a great book to read. If you're a beginning Mac, Unix or other non-Windows/.NET programmer, you'll probably pick up some good tips, but there are likely better books out there for you. If you're an experienced .NET programmer, you'll probably have a good background in most of the material, but the overviews of available tools might be helpful. If you're an experienced non-Windows/.NET programmer, I would not recommend this book -- the general ideas are fairly basic, and the specific advice will probably not be terribly applicable to your work.

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Are you ready to take the leap from programmer to proficient developer? Based on the assumption that programmers need to grasp a broad set of core skills in order to develop high-quality software, "From Coder to Developer" teaches you these critical ground rules. Topics covered include project planning, source code control, error handling strategies, working with and managing teams, documenting the application, developing a build process, and delivering the product. All of the techniques taught in this unique book are language and platform neutral, and were selected to help you effectively design and develop complex applications.

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Character Animation in 3D, : Use traditional drawing techniques to produce stunning CGI animation (Focal Press Visual Effects and Animation) Review

Character Animation in 3D, : Use traditional drawing techniques to produce stunning CGI animation (Focal Press Visual Effects and Animation)
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I've bought a lot of books on 3D animation over the years and most of them are either full of information that I don't need (how to build sky scrapers or how to spin my name in letters) or don't have anywhere near enough information on how to animate (usually only one chapter).
This book has everything I need to learn how to animate!
It starts by showing how to do an exercise using 2D traditional skills and then goes on to do the same exercise in 3D (if you want to skip the 2D bit and just do the 3D, that seems to work fine). Most employers today want to see evidence of traditional animation training and this book gives you all that!
It covers everything; weight and balance, timing, walks, birds, fish, snakes, four legged animals, acting and lip-synch.
I'd rate this book with Richard Williams' The Animator's Survival kit. In other words one of those books that every animator should have.
So if you want to learn how to animate or if you want to improve your 3D skills, buy this book!

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9/21/2011

Game Design Workshop: Designing, Prototyping, & Playtesting Games (Gama Network Series) Review

Game Design Workshop: Designing, Prototyping, and Playtesting Games (Gama Network Series)
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Few people realize just how big a business digital gaming has become. Think of it this way: It's bigger than the domestic box office of the film industry. The amount of time spent playing games by young people now exceeds everything but television in time spent on entertainment. The main factor driving the development of the new extremely powerful computers is gaming, slower machines are capable of handling almost all office tasks.
The authors of this book have a great deal of experience in both designing games and teaching how to design games. This has given them an understanding of how beginning designers grasp the structured elements of games, common traps they fall into, and certain developmental exercises that help the student learn to make better games.
Note that this is not a programming manual, nor is it a graphics design manual. It is on game design. What are the characteristics that make a game, how can you prototype and play test the game without a horrendous programming expense, and finally some input on the game industry and how to decide on how you might like to be employeed in that industry.

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As experienced teachers of novice game designers, the authors have discovered patterns in the way that students grasp game design - the mistakes they make as well as the methods to help them to create better games. Each exercise requires no background in programming or artwork, releasing beginning designers from the intricacies of electronic game production and allowing them to learn what works and what doesn't work in a game system. Additionally, these exercises teach important skills in system design: the processes of prototyping, playtesting, and redesigning. Teaches the fundamentals of game design through the study of classic systemsExercises will strengthen your understanding of how game elements work together

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9/20/2011

The Complete Guide to Software Testing Review

The Complete Guide to Software Testing
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I found this a super book for both the novice software tester and the expert. It offers descriptions of the different types of testing, table of contents for test plans and all other documentation needed for testing. The only problem with this book (second edition) is that it does not include Windows software testing - a whole different "kettle of fish"! If you want to do a thorough job of testing your FORTRAN or C code this is a must!

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The Complete Guide to Software Testing Bill Hetzel Gain a new perspective to software testing as a life cycle activity, not merely as something that happens at the end of coding. This edition is completely revised and contains new chapters on testing methodologies including ANSI standard-based testing—a survey of testing practices. Dr. Hetzel first develops the concepts and principles of testing. Then he presents detailed discussions of testing techniques, methodologies and management perspectives. Each chapter contains examples, checklists and case studies based on Dr. Hetzel’s consulting and management experience. These will help you understand the material and adapt it to your environment. Intended primarily for software developers, testers and managers, auditors and quality assurance specialists will find the book an invaluable aid for the development of testing standards and the evaluation of testing effectiveness. Table of Contents: Introduction. Principles of Testing. Methodology. Testing through Reviews. Testing Requirements. Testing Design. Testing Programs—Testing in the Small. Testing Systems—Testing in the Large. Testing Software Changes. Testing Software Packages. The Role of Management. Organizing the Testing Function. Controlling the Testing Function. Putting the Pieces Together. Testing Practices Survey. Sample Testing Policies. Quality Measurement Diagnostic Checklist. Testing References (Bibliography).

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Ducati: 50 Golden Years Through the Pages of 'Motociclismo' Magazine Review

Ducati: 50 Golden Years Through the Pages of 'Motociclismo' Magazine
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I found the book a touching and beautiful archive to the passion and history that has made Ducati the global success that it is today. The book is neither a technical book nor a minute chronology of the motorcycle's every intricacy, but a marvelous coffee table book tat can be picked up by Ducatisti and non enthusiasts alike, even if you just pick out your date of birth or the year you started college etc. The archive photographs suppied by Motociclismo are exquisite and the quality of the print and ease of design make for a book which is truly a delight to behold. I am sure that the cover alone would sell as a photographic print in its own right. For a trip down yesterday, today and tommorrow's roads, it cannot be beaten.

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